Geoffrey Bradly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. He wears a broad hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Disciplined. Flaws: Addict. Bonds: Military, Slave, Family. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 35000 sp.
Gomory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a black and brown robe with the hood down. He is muscular with a powerful set of arms. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Terse, Lazy. Bonds: Military. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Ralf Branson, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. He has a dull look in his gray eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of brigands once and for all.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He has never given up on his writing dream.
Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bernard Haley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light green in addition to tight pants. His brown hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Shy, Disease. Bonds: Family, Rich. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Norman Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. His hair is short and blonde. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Antagonistic, Addict, Disease, Insomniac. Bonds: Immigrant. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!