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NPC Generator

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Advanced [show]


Wymar Harper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is singed and shortened. His brown eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and revenge

Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Wymar Harper, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 50 pp.


Social Check DCs


Patrick Camden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His small hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.

History: Patrick hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Patrick Camden, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Sheldon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a pastel suit. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. In his 13th year, his parents were killed by a dire rats raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Pacifist, Fighting. Bonds: Immigrant, Enemies. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Simon Sheldon, Male Human Bard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Moonstone (80 gp). Golden yellow topaz (600 gp).


Social Check DCs


Charles Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His auburn hair is still thick. He wears an eyepatch.

Personality: Eccentric and domineering, Charles will drive conversation. He believes the world needs to unite to get rid of goblins once and for all.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to raise his children well; and a deep hatred of goblins

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Family, Religious. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Thackeray, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 15 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anthony Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Racist. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Anthony Darlington, Male Human Druid 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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