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NPC Generator

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Advanced [show]


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair, while still mostly red, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Anselm hails from a village terrorized by drow. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away.

Ideals: Optimist, Pacifist, Logical. Flaws: Addict. Bonds: Enemies. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Anselm Blankley, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Drogo Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears just a red suit. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He has worked as a Soapmaker like his father before him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Eastoft, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Nature +5, Survival +7
Senses Passive Perception 14
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 200 gp.


Social Check DCs


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has wavy red hair. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Mason, Wymar learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Persistence, Optimist. Flaws: Sensitive. Bonds: Immigrant, Job. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Wymar Palomarez, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Charles Abram, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Expand his business; and to be a marshal again

Ideals: Philantrophist. Bonds: Attractive, Military, Job. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Charles Abram, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 2000 sp.


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His chestnut hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: To be a Navigator again; and expand his business

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Mentor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Henry Haley, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 15 (+2)4 (-3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 600 gp. 1 Breastplate.


Social Check DCs

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