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NPC Generator

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Advanced [show]


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. He has wavy golden hair. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Artistic, Optimist. Flaws: Insomniac. Bonds: Attractive, Mentor, Immigrant. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Dustin Davenport, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 31000 sp. Peridot (70 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright pastel suits and hats. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Forgetful, Mundane. Bonds: Mentor, Slave. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Clerebold Branson, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 cp. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Robert Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan armored body suit, with a simple blue line shooting up and back down. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Robert Berkeley, Male Human Commoner 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear tan pants and tee shirts. With bright silver hair and a scraggly beard. His eyes are likewise amber.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: Arnold was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Pacifist, Gifted. Bonds: Poor, Job, Family. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Arnold Walpole, Male Human Ranger 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 17 (+3)7 (-2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item.


Social Check DCs


Diggory Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends.

Flaws: Insane, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Clifton, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 16 (+3)7 (-2)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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