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NPC Generator

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Advanced [show]


Theobald Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear tan pants and tee shirts. He is an epitome of beauty. His hair is auburn and very short. His eyes are green.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Theobald Spaulding, Male Human Commoner 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Rutland, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His white hair is cut short. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Detective in town.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Drogo Rutland, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gerard was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To pay off his debts.

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Gerard Denholm, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He usually wears his black robe and has his falchion always slung over his shoulder. His hair is brown and curly. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Bonds: Job, Attractive, Religious. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Geoffrey Braxton, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Acrobatics +1, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 900 gp. Black pearl (1200 gp). Silver pearl (40 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Born in the north to a Hunter, Heward learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the old dungeon and found the beat up club and armor he uses now. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Heward Thorpe, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 6 (-2)15 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 24000 sp. Pink pearl (80 gp). Golden pearl (80 gp). Coral (80 gp). Eye agate (7 gp).


Social Check DCs

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