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NPC Generator

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Advanced [show]


Reynard Blyth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet feathered hat and violet clothes. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.

History: Reynard was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Sage soon after.

Motivation: Retire the richest man in the west; and he has passion for adventuring and risk

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Reynard Blyth, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Dryden, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Persuasion +0, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 6000 cp.


Social Check DCs


Bernard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Bernard Blackwood, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1300 sp.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Ruler, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted, Persistence. Bonds: Poor. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Shane Copeland, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Moss agate (5 gp). Red garnet (110 gp). 3 Smokesticks. 2 Acid flasks. 2 Antitoxin.


Social Check DCs


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his blonde hair up. His eyes are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy, Greedy. Bonds: Job, Adventurer. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Cooper, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Buckler. 1 Breastplate.


Social Check DCs

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