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NPC Generator

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Advanced [show]


Bertram Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in grey turtlenecks beneath a black coat with tan slacks. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Shipwright, Bertram learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Shipwright like his mother before him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Slave, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Bertram Denholm, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Bernard Winchester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His silver hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Religious, Nature. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Bernard Winchester, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


William Richie, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Healer uniform, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a small hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Bookbinder profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Money/treasure; and expand his business

Flaws: Secretive, Mundane. Bonds: Job, Nature, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

William Richie, Male Human Cleric 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Cason, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, red cloak. His black hair is styled in orderly dreadlocks. This gray eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He was born in the south, but his parents moved at a very young age to the west. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Sabotage a competitor.

Flaws: Disease, Shy, Fearful. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Cason, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic, Disciplined, Joker. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Kyle Cooper, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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