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NPC Generator

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Advanced [show]


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has styled his brown hair well, parting it to the left. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Bertram Yardley, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel tunic with yellow highlights, and long brown pants that bunch up around his shoes. His red hair is singed and shortened. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Ernest Branson, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


William Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Insane, Antagonistic. Bonds: In love, Rich. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

William Pinkerton, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 12 (+1)5 (-3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 11000 cp. Jade (80 gp). Emerald (700 gp).


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a violet coat over a blue low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is chestnut. His amber eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Slave, Rich, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Cory Peyton, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Adam Browning, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Adam Browning, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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