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NPC Generator

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Advanced [show]


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his falchion, and his gloved hand is found clutching a falchion. His auburn hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Insane. Occupation: Brewer

Voice: American accent

Attributes [hide]

Gerard Reed, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. Black pearl (600 gp). Sardonyx (40 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Reynard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Reynard Brandon, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His tied-back hair is silver. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Human people.

Ideals: Pacifist, Extrovert. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Darlington, Male Human Fighter 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the east. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and many dire rats want him driven away

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Snowdon, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length brown hair. He has gleaming, smiling violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Cartwright for hire.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Enemies, Immigrant, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Everard Bradly, Male Human Bard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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