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NPC Generator

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Advanced [show]


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Slave, Attractive, Mentor. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Thomas Kendal, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)5 (-3) 7 (-2)13 (+1)
Skills Acrobatics +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Elton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a tan vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Bricklayer like his mother before him.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Trey Elton, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and silver with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west, but his parents moved at a very young age to the east. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Rich, Immigrant, Adventurer, Slave. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Clerebold Kendal, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Conrad Woods, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large tan mantle and cape that has been intricately interwoven into his green robe. His white hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Healer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush, Adventurer. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Conrad Woods, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 8000 sp. 4 Antitoxin. 4 Thunderstones.


Social Check DCs


Justin Marleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with pastel highlights, and long brown pants that bunch up around his shoes. His auburn hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Insane. Bonds: Poor, Mentor. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Justin Marleigh, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Jasper (30 gp). Pink pearl (60 gp). Chalcedony (30 gp).


Social Check DCs

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