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NPC Generator

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Advanced [show]


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. Lance was born on a far northern island where he grew up under the tutelage of his mother, an expert Carpenter. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Lance Copeland, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his sai ready. He keeps his long brown hair kept up in a rat tail. His violet eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Don does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Don Marleigh, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item.


Social Check DCs


Henry Willoughby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and his gloved hand is found clutching a monstrous two handed axe. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Hedonist, Disease, Insane. Bonds: Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Henry Willoughby, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. Blue star sapphire (1400 gp). Smoky quartz (40 gp). Carnelian (40 gp). Violet garnet (900 gp).


Social Check DCs


Alex Stanley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long chestnut hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Joker, Gifted. Bonds: Nature, Adventurer, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Alex Stanley, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Amber (130 gp). Brown-green garnet (130 gp). Sardonyx (70 gp).


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears dark leathers with embroidery. He has moderate length chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Gomory Ainsworth, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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