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NPC Generator

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Advanced [show]


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black coat over a violet low-cut shirt, and a broad hat upon his head. His hair is silver and very short. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Bonds: Family, Nature, Immigrant, Debt. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Ernest Lindsey, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy yellow suit. He sports a flattop hair cut. His eyes are likewise brown. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. Geoffrey was born on a far northern forest where he grew up under the tutelage of his father, an expert Barber. He has dedicated himself to building a better kind of golem.

Motivation: He's attracted to the PC.

Bonds: Attractive, Has a crush, Adventurer, Rich, Immigrant. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Geoffrey Stanford, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Peter Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with yellow pants. He has a moderate pudge and is not very fit. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Crown-heir, but he got bored and became a Masseuse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Religious. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Peter Tatum, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Flaws: Shy. Bonds: Poor, Attractive, Nature, Slave. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Shane Gentry, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Everard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy blue suit. He has styled his brown hair well, parting it to the right. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He became a Sellsword soon after.

Motivation: Money/treasure; and further expansion of business

Ideals: Persistence. Flaws: Disease, Sensitive. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Everard Hallewell, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs

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