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NPC Generator

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Advanced [show]


Gerald Hastings, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has the majority of his body covered in plate, marred by teas. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Gerald Hastings, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 5 (-3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Black star sapphire (800 gp). Azurite (16 gp).


Social Check DCs


Patrick Nash, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet trousers with black and blue striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to cover his moderate length blonde hair. His hazel eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Terse, Shy, Disease. Bonds: Poor. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Nash, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Home, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case and is in decent physical shape. His golden hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Slave, Military. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Dean Home, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 pp. Fire opal (400 gp). 1 Minor magic item.


Social Check DCs


Cory Harlan, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Harlan, Male Human Bard 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears yellow cloth garments or leather armor. He has a hunchback. His black hair is braided into rings. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Hedonist, Fearful. Bonds: Poor. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Dustin Milton, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)5 (-3) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Zircon (70 gp). Hematite (16 gp).


Social Check DCs

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