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NPC Generator

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Advanced [show]


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an entirely blue suit with grey socks and a vest with buckled shoes. He has moderate length golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Assassin for hire.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Eastoft, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp. Blue quartz (14 gp). Violet garnet (300 gp). Jade (130 gp). Alexandrite (300 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Nicholas Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His white hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Has a crush. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Nicholas Fidget, Male Human Ranger 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Banded agate (9 gp). Star rose quartz (80 gp). Aquamarine (800 gp). Star rose quartz (80 gp). Rich purple corundum (1600 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His brown hair and beard is wavy and long. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Heward Remington, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Chrysoberyl (100 gp). White pearl (100 gp). Smoky quartz (30 gp).


Social Check DCs


Bernard Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is black, silky, and of moderate length. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Mercenary, who enjoyed hunting, Bernard was taken on many hunting expeditions. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Nature. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Bernard Asheton, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 11 (+0)17 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 36000 sp. Zircon (30 gp). Fire opal (800 gp). Deep green spinel (160 gp). Blue sapphire (800 gp).


Social Check DCs


William Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, William studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Banker and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

William Yeardley, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 25000 sp. 3 Antitoxin. 2 Smokesticks. 3 Antitoxin. 3 Antitoxin.


Social Check DCs

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