Bertram Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of death on his torso. He carries a battered rapier and tarnished scythe as well. His white hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Godfrey Huxley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: The child of southern immigrants he idolized his mother. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against goblins; and to share knowledge with the world
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Simple lock. 1 Healer’s kit. 1 Masterwork Musical instrument.
Everard Ashton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1100 sp.
Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy red suit. He wears his brown hair up. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Glassblower and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush.
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Hunter Dayton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He wears a feathered hat to hide his balding. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: Born to a Doctor, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he seems to be bored by most things
Ideals: Persistence. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20000 sp. Sapphire pendant on gold chain (900 gp).
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