Shane Huckabee, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Shane was born the youngest of three triplets. Shane was born on a far eastern island where he grew up under the tutelage of his mother, an expert Architect. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist, Persistence. Bonds: Family, Immigrant. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Anselm Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a grey tunic with blue highlights, and long red pants that bunch up around his shoes. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Barkeep job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +0 / 2d6-3, Grapple +4
Possessions: 800 gp.
Hubert Elton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. This amber eyed westerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 15000 sp.
Hugh Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His silver hair is lengthy. He has amber eyes.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Sailor in town.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Insane. Bonds: Job, Family, Adventurer. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. Tiger eye turquoise (13 gp). 1 Chain shirt.
Balimaar Watson, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears bulky white painted plate armor. His skin is also unnaturally pale. His brown hair is singed and shortened. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a Map Maker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1100 gp.
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