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NPC Generator

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Advanced [show]


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large white jacket. His feathered hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Extrovert. Flaws: Ugly, Shy, Insane. Bonds: Poor, Has a crush. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Hugh Mitchell, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Raymond Langdon, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Guy Snape, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long brown beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: German accent

Attributes [hide]

Guy Snape, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp.


Social Check DCs


Justin Fulton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He sports a long red beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He has a crush on the local Sailor.

Ideals: Persistence. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Justin Fulton, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red garnet (60 gp). Golden yellow topaz (600 gp). Black pearl (600 gp).


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Ramsay, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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