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Advanced [show]


Alex Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has a hunchback. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Alex Hayhurst, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Eye agate (15 gp). Deep green spinel (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Slave Trader uniform. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Alton, Male Human Sorcerer 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a laborer again

Ideals: Artistic. Flaws: Shy, Insomniac, Greedy. Bonds: Immigrant. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Miles Kinsley, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)18 (+4) 15 (+2)10 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is long and unkept. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Robert Mitchell, Male Human Cleric 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp. Deep blue spinel (1300 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He is bald on top and has large auburn tufts of hair around his ears. His blue eyes peer out from beneath his Stetson white hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His psionic abilities were realized during a raid on his village. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Drogo Addington, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. Malachite (15 gp). 1 Minor magic item.


Social Check DCs

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