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NPC Generator

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Advanced [show]


Theobald Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his blonde hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Theobald hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Enemies, Job. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Theobald Digby, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Athletics +6
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple red line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Gunter Ainsworth, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)7 (-2) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Adam Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky red painted plate armor. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Flaws: Shy, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Adam Tenley, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills History +1, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Jet (140 gp).


Social Check DCs


Gomory Warwick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his golden hair up. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Navigator. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He inherited the family business which he has now maintained for 4 years.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gomory Warwick, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tattered old clothes. With a patchy black beard and wild black hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Manfred Milton, Male Human Warlock 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Halfling, Auran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 5000 sp. Banded agate (15 gp). Blue sapphire (800 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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