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NPC Generator

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Advanced [show]


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Fletcher. His hair is white, silky, and of moderate length. His brown eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Justice. Flaws: Fearful, Antagonistic. Bonds: Attractive, Immigrant, Guardian. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Birkenhead, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)17 (+3) 7 (-2)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. He sports a long black beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Gunter Middleton, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Aquamarine (200 gp). Red spinel (100 gp). Aquamarine (200 gp). Red-brown spinel (100 gp). 1 Minor magic item.


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his golden hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Cory Copeland, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant, Mentor. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Reynard Wakefield, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Thomas Clive, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears an entirely white suit with brown socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: The child of a Armorer, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Thomas Clive, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. Pink pearl (120 gp).


Social Check DCs

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