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Advanced [show]


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has a small bristly mustache and wavy silver hair. His eyes are blue and beady.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Charles Lester, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Aldous Digby, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green armored body suit, with a simple yellow line shooting up and back down. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Aldous Appleton, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp.


Social Check DCs


Trym Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His right hand appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss.

Flaws: Antagonistic. Bonds: Has a crush, Rich. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Trym Soames, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. With bright chestnut hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Rolf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he desires power and/or immortality

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Rolf Cason, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 3000 cp.


Social Check DCs

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