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Advanced [show]


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and very short. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Greedy. Bonds: Poor, Adventurer, Mentor. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Anselm Van Es, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Silver pearl (40 gp). Black star sapphire (800 gp). Silver pearl (40 gp).


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black clothing when he does not wear armor. His hair is blonde and curly. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Family, Rich. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Barclay, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has moderate length silver hair. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he wants revenge against orcs

Ideals: Pacifist. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Alton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Roland Fawcett, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and very short. His brown eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To find somewhere to settle down; and he would like to get married and retire

Flaws: Mundane, Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Roland Fawcett, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Courier, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Fighting, Persistence, Philantrophist. Flaws: PTSD. Bonds: Poor, Family. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Tyndall, Male Human Ranger 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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