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NPC Generator

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Advanced [show]


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Mercenary, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Trym Brady, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 pp.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a long, white cloak. His left hand appears badly burned and disfigured. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: Kyle was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he's attracted to the pc

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Heiser, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


John Warwick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He wears a Stetson hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: Born in the south to a Dilettante, John learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has worked as a Dilettante like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

John Warwick, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Chad Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Tanner, but he was a colossal failure. He then took over the family business and is one of the better Miller for hire.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Job. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Tenley, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Wellington, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 12 (+1)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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