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Advanced [show]


Anselm Ashley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Junk Dealer does. His blonde hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Anselm was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Anselm Ashley, Male Human Sorcerer 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Bather uniform, and a wedding ring on his left hand. He wears his blonde hair down. His eyes are amber.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Bather.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Job, In love, Immigrant. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Graeme, Male Human Monk 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Silver pearl (130 gp). Eye agate (11 gp). Amethyst (130 gp).


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Hamilton, Male Human Bard 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 130 pp. Bloodstone (40 gp). Azurite (15 gp). Moonstone (40 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Camden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair, while still mostly blonde, has prominent grey streaks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Gomory Camden, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: A powerful slaver made him what he is. He worked as a nervous Ruler and found it very stressful. He was granted druidic powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Bernard Gracey, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. Fiery yellow corundum (400 gp). Aquamarine (900 gp). Rock crystal (80 gp).


Social Check DCs

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