Don Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Calm and collected, he is a well trained Navigator. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 3000 sp. Black pearl (600 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Hackney, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp. 1 Darkwood Buckler.
Geoffrey Yeardley, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality
Ideals: Passionate. Bonds: Religious, Adventurer, Job, Enemies. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Alexandre Middleton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic, Justice. Bonds: Job, Rich, Attractive. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 80 pp.
Shane Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is silver, silky, and of moderate length. His fierce brown eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Shane was born with his father's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Family. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!