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NPC Generator

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Advanced [show]


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Kyle Darby, Male Human Expert 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Bertram Gracey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light black in addition to tight pants. His skin is also unnaturally pale. His feathered hat is riddled with cuts and holes. He has blue eyes and a black hat with a brown feather.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with dancing.

History: Bertram hails from a village terrorized by gnolls. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: He loathes his own lifestyle; and a deep hatred of gnolls

Ideals: Impeccable, Artistic. Flaws: Ugly, Depressed. Bonds: Enemies, Family. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Gracey, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Geoffrey Payton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Bonds: Attractive, Rich, Military, Nature, Guardian. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Payton, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)7 (-2) 13 (+1)18 (+4)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His white hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north to a Cartwright, Trey learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Cartwright.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insomniac, Cynical. Bonds: Enemies, Job. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Trey Marston, Male Human Warlock 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp.


Social Check DCs


Justin Cotton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Justin Cotton, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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