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Advanced [show]


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with red stripes complete with hood. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his religion dominates his actions

Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Enfield, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Performance +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his nunchaku ready. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Tim was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Family, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Tim Shipley, Male Human Sorcerer 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Paxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a pastel suit. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Flaws: Antagonistic, Insane. Bonds: Job, Nature, Adventurer. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Trey Paxton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Citrine (40 gp). Deep green spinel (60 gp). Violet garnet (300 gp).


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries flails. He has white hair. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Passionate, Pacifist. Bonds: Adventurer, Attractive. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Norman Carlisle, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a tan and white robe with the hood down. He is muscular with a powerful set of arms. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Gomory Ashton, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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