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NPC Generator

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Advanced [show]


Adam Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Dyer does. He sports a flattop hair cut. This violet eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Sold as a small child to a slaver, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Adam took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, Mentor. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Coombs, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Bertram Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black tunic with white highlights, and long green pants that bunch up around his shoes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: This man loves music and to teach people music more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Doctor, Bertram learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Enemies, Job, Family. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Pinkerton, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a black cloak and cross-gartered tan stockings, and his gloved hand is found clutching a quarterstaff. His tied-back hair is white. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments

History: Gifted from a young age, Gilbert studied abroad. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He has a crush on the local Animal Trainer; and he's attracted to the pc

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Nature, Has a crush. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Gilbert Wellington, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)17 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Shane Nibley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a yellow tunic with brown highlights, and long green pants that bunch up around his shoes. He has a hunchback. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature, Slave. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Shane Nibley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Azurite (9 gp). Obsidian (9 gp). Blue star sapphire (500 gp).


Social Check DCs


Manfred Ridley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a green coat over a pastel low-cut shirt, and a broad hat upon his head. He has a long brown beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Poor, Family. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Manfred Ridley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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