Aldous Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his brown hair down. He has gleaming, smiling gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Aldous was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Racist, Addict. Bonds: Job, Family, Adventurer. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Smoky quartz (20 gp). Golden yellow topaz (900 gp). Hematite (14 gp).
Kody Altham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is auburn and curly. His violet eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.
History: He comes from a rich northern family. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kody's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
Possessions: 6000 sp.
Clerebold Darby, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Clerebold was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Persistence. Bonds: Attractive, Religious, Enemies, Job. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 19 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Old masterpiece painting (1700 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.
Tim Langston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Philantrophist, Joker. Bonds: Attractive, Slave, Adventurer. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 2000 sp. Sardonyx (30 gp).
Shane Bradly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. His blonde hair is matted, messy, and big. His eyes are amber.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: When he was but 6 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant, Military. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (30 gp).
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