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Advanced [show]


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and he perpetually has his mace ready. He wears a colorful flower in his black hair. He has gleaming, smiling hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Cynical, Lazy. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Roger Trollope, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 18000 cp. 1 Small steel mirror.


Social Check DCs


Anselm Wharton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown trousers with tan and green striped suspenders. He wears various colorful collared shirts. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Stableman.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Wharton, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


William Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his brown robe. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

William Pickering, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Rich purple corundum (1200 gp). Rock crystal (70 gp). Sard (70 gp). Star rose quartz (70 gp).


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Mercenary. His silver hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Mercenary and found it very stressful. He struck the Mercenary job and began his own company from there.

Motivation: Expand his business.

Ideals: Joker, Philantrophist, Gifted. Bonds: Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

John Carlisle, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Has a crush. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Manfred Branson, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)14 (+2) 17 (+3)9 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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