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NPC Generator

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Advanced [show]


Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Patrick Marleigh, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His wide-brimmed hat is riddled with cuts and holes. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Bertram Langdon, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his broad grey hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Athletic, Joker, Pacifist. Flaws: Mundane. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Miles Hadley, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown clothing when he does not wear armor. His brown hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: The child of a Merchant, who enjoyed hunting, Godfrey was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Godfrey Kirby, Male Human Aristocrat 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1100 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Rolf Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky tan painted plate armor. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Rolf was raised in a hard working conservative environment. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Immigrant, Attractive, Family, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Rolf Harlan, Male Human Warlock 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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