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NPC Generator

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Advanced [show]


Adelard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a blue low-cut shirt, and a top hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is brown and very short. His eyes, though not visible through his cowl, are hazel.

Personality: Eccentric and domineering, Adelard will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Rich, Enemies. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Cooper, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with green highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has brown eyes and a violet hat with a green feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Justin was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Entrepeneur, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Justin Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His silver hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.

History: Aldous was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Brewer for hire.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Attractive, Job. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Aldous Gentry, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 15 (+2)8 (-1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp.


Social Check DCs


Hunter Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of tridents, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Hunter was raised in a hard working conservative environment. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker, Logical. Flaws: Addict. Bonds: Job. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Hunter Kendall, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Jocelyn Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. He has styled his red hair well, parting it to the left. His gray eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Flaws: Disease, Greedy. Bonds: Enemies, Adventurer, Nature. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Jocelyn Hadleigh, Male Human Cleric 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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