Arnold Hayden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Professionalism. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 140 pp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Patrick Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered black stockings. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Job. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 70 pp.
Heward Hartford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He is physically well-built. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and he is content
Ideals: Artistic, Justice, Entrepeneur. Flaws: Insane, Mundane. Bonds: Family. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 43000 sp.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Racist, Lazy. Bonds: Attractive. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item.
Geoffrey Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a black low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in a small mountains village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Mentor, Nature, Military. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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