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NPC Generator

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Advanced [show]


Hunter Norton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His long red hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Has a crush, Attractive. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Hunter Norton, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Manfred Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His hair is chestnut and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Manfred Dayton, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)17 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. 1 Chain shirt.


Social Check DCs


Manfred Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and hazel eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a map maker and was forced into it by his family

Ideals: Joker, Professionalism. Bonds: Attractive, Family, Religious. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Manfred Paxton, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Wymar has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Engraver

Voice: American accent

Attributes [hide]

Wymar Kendall, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears baggy brown pantaloons and a tan scarf. His clothes are grease stained in places. His blonde hair is long and unkept. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. Don was born on a far southern desert where he grew up under the tutelage of his mother, an expert Stableman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Don Bradly, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp.


Social Check DCs

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