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NPC Generator

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Advanced [show]


Conrad Atterton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Immigrant. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Conrad Atterton, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his golden hair up in a very large beehive style do. His eyes are blue.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Manfred studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: PTSD. Bonds: Guardian, Family, Job. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Manfred Davenport, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a desert tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Greedy, Insane. Bonds: Rich, Nature, Religious. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Alex Cooper, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Roscoe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His hair is silver and curly. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: To be a Knight again; and he has money and likes to spend it

Flaws: Impulsive, Shy. Bonds: Rich, Slave, Job. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Anselm Roscoe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Slave, Family. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Charles Carlton, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 14 (+2)14 (+2) 17 (+3)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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