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NPC Generator

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Advanced [show]


Frederick Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He wears a top hat to cover his moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Frederick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Frederick Rowley, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)18 (+4) 9 (-1)17 (+3)
Skills Religion +7, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


John Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears red painted combat armor at almost all times. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Rich. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

John Kendal, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 43000 sp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He wants to get laid; and he's in love

Ideals: Justice. Flaws: Racist. Bonds: Poor, Immigrant, Has a crush. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Conrad Quinton, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Kody Garrick, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his brown hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kody took refuge in the ruined castle and found the beat up sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to end his boredom

Ideals: Logical. Flaws: Sensitive, Addict, Mundane. Bonds: Nature. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Kody Garrick, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Chalcedony (40 gp). Citrine (40 gp). Citrine (40 gp).


Social Check DCs


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a red poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: He is greedy; and to unite with his brother

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Pickering, Male Human Adept 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1300 gp. Fiery yellow corundum (600 gp). Red garnet (40 gp). Moss agate (16 gp). Onyx (30 gp).


Social Check DCs

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