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NPC Generator

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Advanced [show]


Jocelyn Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large blue jacket. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Greedy, Racist. Bonds: Immigrant, Job, Enemies, Religious. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Churchill, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt with thin yellow vertical stripes and brown pants. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small desert village. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, PTSD. Bonds: Rich, Job, Nature. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Trey Bradly, Male Human Warlock 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 10000 cp. Hematite (8 gp).


Social Check DCs


Henry Tindall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Emotional, Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Henry Tindall, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Nature, Attractive. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Kyle Tickle, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2800 sp. 1 Antitoxin. 1 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He is portly but not overly obese. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his poetry dream.

Motivation: To be a Crown-heir again; and sabotage a competitor

Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Mentor. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Ernest Rayden, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp.


Social Check DCs

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