Theobald Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His white hair is braided into rings. He has a dull look in his green eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Theobald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Server again.
Ideals: Justice. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Scribe
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Gilbert Bradly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear green pants and tee shirts. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Sylvan, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Everburning torch.
Richard Remington, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Richard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Optimist. Flaws: Insane, Addict. Bonds: Poor, Adventurer. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp. Fire opal (1300 gp). Zircon (50 gp).
Diggory Bradford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His golden hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: His father raised him in a mountain cabin. He worked as a nervous Barkeep and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Flaws: Impulsive. Bonds: Rich, Job, Nature, Immigrant, Enemies. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
John Benson, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Carter. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Ugly, Lazy, Disease, Insomniac, Fearful. Bonds: Job. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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