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NPC Generator

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Advanced [show]


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the left. His ears are large.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Clerebold was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Shipwright again.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Clerebold Dumph, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Logical. Bonds: Attractive, Guardian, Military, Nature. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Theobald Jacobs, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 13 (+1)7 (-2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 27000 cp.


Social Check DCs


Guy Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He has the majority of his body covered in plate. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Flaws: Racist, Shy, Disease. Bonds: Rich. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Guy Kirby, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 23000 sp.


Social Check DCs


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet tunic with tan highlights, and long brown pants that bunch up around his shoes. He is muscular with a powerful set of arms. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Immigrant, Has a crush. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Norman Shelly, Male Human Warlock 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp.


Social Check DCs


Reynard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green coat over a red low-cut shirt, and a top hat upon his head. His hair is blonde and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Weaver, who enjoyed hunting, Reynard was taken on many hunting expeditions. Reynard was born on a far northern desert where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Bonds: Nature, Immigrant, Job. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Reynard Haley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs

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