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Advanced [show]


Roger Easton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is lengthy. His eyes are likewise green.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Adventurer, Nature. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Roger Easton, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Goblin
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and is wearing a long, blue cloak. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Gerard Yardley, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)7 (-2) 8 (-1)10 (+0)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Golden yellow topaz (900 gp).


Social Check DCs


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His moppish golden hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Shy. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Ashton, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +5

Possessions: 1000 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Lewis Shelley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black leather gloves, a black jacket, and tight pants. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: To prove his worth to the world; and many dire rats want him driven away

Ideals: Gifted. Flaws: Impulsive, Antagonistic, Disease. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Lewis Shelley, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 50 pp. Jet (100 gp). Banded agate (7 gp). Citrine (40 gp). Malachite (7 gp). 1 Minor magic item.


Social Check DCs


Clerebold Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His chestnut hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the west. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Clerebold Kenley, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 16 (+3)7 (-2)
Skills History +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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