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NPC Generator

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Advanced [show]


Cory Beckwith, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a violet vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes dart from person to person.

Personality: Eccentric and domineering, Cory will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a forest tribe. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Beckwith, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His auburn hair is long and unkept. His amber eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Military. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Nicholas Mitchell, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 600 gp. Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Frederick Graham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is brown, silky, and of moderate length. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fletcher business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Attractive, Job, Immigrant, Family. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Frederick Graham, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Athletics +3, Sleight of Hand -2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


William Langley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Family. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

William Langley, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His amber eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Attractive, Poor. Occupation: Farmer

Voice: German accent

Attributes [hide]

Justin Tickle, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 400 gp. Fire opal (1100 gp). Rose (50 gp).


Social Check DCs

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