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NPC Generator

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Advanced [show]


Gilbert Cooper, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Butcher. His hair is blonde and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Gilbert Cooper, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Nature, Job, Religious. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Bradshaw, Male Human Wizard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 20 pp. Star rose quartz (80 gp).


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Family, Rich. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Branson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His eyes are likewise gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Conrad was born in the west. At a young age he loved to build and create. After coming to the age of reason, Conrad took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist, Persistence, Gifted. Flaws: Lazy. Bonds: Enemies. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Branson, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple white robe with green stripes complete with hood. He is an epitome of beauty. His silver hair has been sun bleached extensively. He has violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Bentley, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs

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