Guy Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan shirt with thin violet vertical stripes and red pants. He has a very tight haircut. He has hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 4 years old his parents immigrated from the west. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Immigrant, Adventurer. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
John Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, white, dusty cloak. He wears his auburn hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Disease, Sensitive. Bonds: Adventurer, Mentor, In love, Family. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Fiery yellow corundum (800 gp). Hematite (10 gp). Deep green spinel (120 gp).
Charles Cotton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long auburn beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Server
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 4 Tanglefoot bags.
Shane Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin pastel vertical stripes and brown pants. He is physically well-built. His white hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Justice, Artistic. Flaws: Disease, Antagonistic. Bonds: In love. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. Silver pearl (100 gp). Coral (100 gp). Banded agate (15 gp).
Frederick Webley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Job. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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