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Advanced [show]


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Manfred Cornish, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Performer, who enjoyed hunting, Lance was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Lance Lincoln, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3100 sp. Obsidian (11 gp). Chalcedony (50 gp). Alexandrite (600 gp).


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. He keeps his long black hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Pickering, Male Human Ranger 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 5 (-3)14 (+2)
Skills Investigation +2, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Emsworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Farmer uniform. His white hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Farmer and found it very stressful. He then took over the family business and is one of the better Farmer for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Greedy, Disease. Bonds: Job, Attractive, Religious. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Roscoe, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 6 (-2)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. Azurite (11 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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