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Advanced [show]


Gomory Davenport, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a pixie cut. He has gleaming, smiling gray eyes.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gomory was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Davenport, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gunter Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears yellow cloth garments or leather armor. He is an epitome of beauty. His blonde hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. After coming to the age of reason, Gunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Gunter Trollope, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +3

Possessions: 500 gp. Blue sapphire (800 gp). Iolite (70 gp). Alexandrite (1400 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He likes to wear ponchos typically of a light blue in addition to tight pants. His red hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful, Greedy. Bonds: Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Gunter Alby, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp.


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: This western man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. He has a silver handlebar mustache and slicked back silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Family. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

John Lindsay, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)7 (-2) 16 (+3)16 (+3)
Skills Insight +6, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp. Deep blue spinel (700 gp). Deep blue spinel (700 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his red hair up in a very large beehive style do. This amber eyed westerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic. Flaws: Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Reid, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)6 (-2) 12 (+1)12 (+1)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 26000 sp.


Social Check DCs

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