Richard Tickle, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears just a blue suit. His skin is also unnaturally pale. His red hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and money/treasure
Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Slave. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Adam Hackney, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His golden hair is long and unkept. His eyes are likewise blue.
Personality: He dislikes all the random violence that takes place in the east. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Masseuse business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Pacifist. Flaws: Ugly. Bonds: Slave, Rich, Job. Occupation: Masseuse
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Tim Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel and catlike.
Personality: Tim wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.
History: The child of a Crown-heir, who enjoyed hunting, Tim was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Disciplined, Artistic. Bonds: Adventurer, Nature, Attractive. Occupation: Stylist
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 36000 sp. Coral (140 gp). Zircon (40 gp).
Lewis Paxton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a long golden beard with little hanging trinkets. He has gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.
History: Lewis was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Average lock. 1 Healer’s kit.
Odo Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His black hair is heavily combed to the right. He has a tattooed face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!