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Advanced [show]


Simon Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Simon studied abroad. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Simon Atterton, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tourmaline (60 gp). Malachite (4 gp). Rose (50 gp).


Social Check DCs


Reynard Cason, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is black and very short. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: Reynard was born in the east. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist, Gifted, Persistence. Flaws: Antagonistic. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Reynard Cason, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Red-brown spinel (90 gp). Zircon (40 gp). Sardonyx (40 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Adventurer uniform. His black hair is unkempt and raggedy. He has a dull look in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Shepherd profession.

History: Born in the east to a Adventurer, Trey learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Trey Myerscough, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 60 pp.


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with broad hat. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Clerebold was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Gardener. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: To be a Beggar again.

Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Tindall, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. Peridot (80 gp). Malachite (12 gp). Citrine (80 gp). Banded agate (12 gp). 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. He has amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Gilbert hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away.

Ideals: Joker, Logical. Bonds: Attractive, Enemies. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Marley, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2900 sp.


Social Check DCs

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