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NPC Generator

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Advanced [show]


Don Sutton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gleaming, smiling hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Don was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Greedy, Impulsive, Addict. Bonds: Attractive, Nature. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Don Sutton, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 16000 cp.


Social Check DCs


Hubert Atterton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born in the west, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Hubert Atterton, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise blue.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.

History: Anselm was born in the west. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Yeardley, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Tiger eye turquoise (6 gp). Golden pearl (90 gp).


Social Check DCs


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with dancing.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He has never given up on his dancing dream.

Motivation: To clean up the streets; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Poor, Mentor. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Morton, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a slight overbite and is overall scrawny. His blonde hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Nature, Adventurer. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Tim Marley, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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