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Advanced [show]


Gerard Cromwell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears light armors faded through time and improper care. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He became a Painter soon after.

Motivation: He has a crush on the local Junk Dealer; and he'd like to take his coworkers down a peg

Flaws: Insane, Ugly. Bonds: Job, Has a crush. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Gerard Cromwell, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp.


Social Check DCs


Frederick Axton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a white scarf. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and regain custody of his daughter

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Has a crush, Family. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Frederick Axton, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2800 sp.


Social Check DCs


Diggory Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Winterbourne, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp.


Social Check DCs


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a custom-built plate barding that's adorned with red lining and desert motifs. He is bald on top and has large red tufts of hair around his ears. This gray eyed northerner is not easily forgotten.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Slave, Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

John Pinkerton, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Norman Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and blue robe with the hood down. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: Norman hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He wants revenge against dire rats.

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Norman Lindsay, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 7 (-2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs

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