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Advanced [show]


Kyle Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and grey handkerchief worn on his right side. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich eastern family. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Kyle Wallace, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with white highlights, and long brown pants that bunch up around his shoes. He wears a colorful flower in his blonde hair. He has brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Barkeep business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Fighting. Bonds: Attractive, Job, Nature. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Blankley, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Nature +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Hubert Bristol, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new brewer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Adventurer, Military, Nature. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Hubert Bristol, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2100 sp.


Social Check DCs


Clerebold Axton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his dagger ready. He sports a flattop hair cut. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Clerebold Axton, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His head has been shaved. His eyes are likewise violet.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Wedgwood, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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